Saturday, October 9, 2010

Mandragora: Pyrrhic Dream

I created a graphic novel for one of my uni classes. Now when it comes to stories, I have a tendency to make up incredibly detailed backstories to support the presented material. I actually think my backstory is more intriguing than the story I have here illustrated,but I'm not going to tell you about it, because hopefully this story makes sense without needing to know all that back-story stuff. The written dialogue in this isn't great, as I was trying to hint at the backstory through diaogue (and did so poorly). And the illustrations got sloppy after a while, but nonetheless, without further ado, I present MANDRAGORA: Pyrrhic Dream.

Tuesday, August 24, 2010


So I've been doing a lot of comic book research lately - mostly into Marvel characters, and I've even been reading comic books - namely 'The Sandman', 'X-Men', and some of 'Justice League of America'. I think I'm turning more and more into a stereotypical nerd daily, but I love it!!

The chief reason for all my comic book research is because I'm creating a graphic novel for an assignment. More on that later. My research also came in handy when a friend asked me to sketch a superhero character for a pitch!

This is Ryder. Bad-ass. A relatively quick sketch done in pencils and heavily modified in Photoshop. In retrospect, I think I should have used less grainy paper. It's a little too rough. However, I like the general design, and especially the mask! He was inspired by a collection of superheroes - The Black Panther, Gambit (X-Men), Batman, Neo (The Matrix) and Nite Owl (Watchmen).

Now onto my comic book (which does not yet have a name). My idea somewhat inspired by 'Inception' and 'The Sandman'. I've come up with a rather complicated plot about 'Dreamweavers' who are servants of the great Dream Lord Morpheus (nothing to do with 'The Sandman' however). Dreamweavers are responsible for creating the dreams of humans, and each Dreamweaver specialises in different kinds of dreams.

This is 'The Evolo'. She is the creator of escapist dreams. The idea is that these dreamweavers are made of 'dreamstuff' and only exist in dreams - thus why her legs are part of her skirt which is actually the ground. They weave the material around them to create landscapes for dreams. I wanted lots of billowing fabrics for my Dreamweavers. Like the Sandman, their clothes are constantly changing in size and shape because the material is transitory and always shifting - such are dreams. This design was inspired by Storm (X-Men), Emma Frost (X-Men) and Dream (The Sandman). I like the background of this illustration. It has a nice flow.

This is the juxtaposition of The Evolo. This is The Marre. He is the creator of the inescapable nightmare. The darkest and cruellest illusions that you cannot wake up from - those are the work of this dreamweaver. Although he is a juxtaposition of The Evolo, I wanted his clothes and his face to somewhat have a resemblence to The Evolo, to suggest that they two are infact not so different. He too has the billowing fabrics which he weaves nightmares out of. I originaly planned for him to be a very beautiful character, as his personality is going to be charming, witty and sweeping. By accident, I made him too manly. Now he appears as a fierce brute, though that wasn't my intention. Inspirations were Dream (The Sandman), Sephiroth (Final Fantasy) and Quinlan Vos (Star Wars). And yes, he has some weird-looking abs.

These are the faces of The Evolo and The Marre. As superhero characters, I wanted them to have masks of some kind, but I disliked the idea of hiding too much of their faces, so I went with tattoos instead. The Evolo's tattoos are largely Art Nouveau inspired, whereas The Marre's has sharper-edges.

Monday, August 2, 2010

N'oubliez Jamais

In 2009, I did this illustration for my good friend, David Taylor. It was in response to a piece of music that he wrote named 'Rappel d'un Souvenir', or 'Recalling a Memory' in French. Upon listening to that piece of music, imagery of a girl jumping into darkness with white cloth rippling around her burst into my mind, and thus did I feel compelled to illustrate it. I named this illustration 'Grace a des Souvenirs', or 'Thanks for Memories' in French.

A year later, 2010. I was still intrigued by the idea of what happened after the girl jumped, and so I did this illustration as a kind of sequel. I think it's apparent that my drawing technique has improved - if only slightly. This is one of the fastest full illustrations that I've ever done. I believe it only took me about 8 hours all up, which is pretty fast for me!
I named this piece 'N'oubliez Jamais', or 'Never Forget'. Whether you see this piece full of despair or full of hope is up to your interpretation. ;)

Saturday, July 31, 2010

Comic Strips and Telephones

So for homework one night, we were asked to draw a mundane scene in a comic strip style.
I chose answering the phone.... AND MADE IT EPICLY CINEMATIC!
Originally, this was just supposed to be a crappy little excercise, but by the second frame I realised I was putting too much effort into it! So I decided to actually make it a decent work of art.
And yeah, I realise the boxes are slanted. That wasn't intentional. I should learn to use a set square.

Wednesday, June 30, 2010

Seraphim 9

So it occured to me that it's been a while since I did a digital illustration. My pen tablet was getting dusty! So I decided to do a quick sketch (quick for me anyway) of a character that I'm making a film about- Seraphim 9. Yes... both the character and the film are called Seraphim 9.

Because of my DIY mantra, this film is going to be made by, and starring ME. So this illustration is actually of me... in clothes that I do in fact own. And with a raygun I modded myself.

Taking a leaf from Greg Broadmore's book, I painted the quick sketch in PS and digitally 'pasted' it back onto the journal page where it was originally drawn. Around the illustration, you can see a rough sketch for an alien arm and some iconography for the film.

Overall this is nothing special. Just some good old fun.

Happy with- the hair, the raygun, the sash, the bandage

Unhappy with - the face, the lighting, the anatomy

Tuesday, June 15, 2010


A form of art that is often forgotten is storyboarding. Being a filmmaker, it's something that I do regularly, and it's taught me to draw fast. However, unlike most people, I tend to go into extreme detail when it comes to storyboarding, and I often try to indicate not only the shot size and angle, but also the lighting and mise-en-scene.

The following storyboard, which was produced as an assignment, should not need accompanying notes for it to be understood:

These next few pages are from my last film, 'Legion Street Antiques' (2010). These pages aren't consecutive so they won't make sense, but they display my initial ideas for the film's visual look. That's right... in my mind, Detective McGuinness looked a heck of a lot like Obi-Wan Kenobi.

Sunday, April 4, 2010

Sea Longing

For Kristal's 21st, I promised her a drawing of epic proportions. 4 months later, I finally delivered! The drawing actually only took me about 7 days of solid work, there was just a lot of procrastination.
For the first time, I tried to draw a full artwork rather than just a character in a sketchy background. For this epic task, I drew on a lot of inspirations:
- The enitre composition is based on Jerry Vanderstelt's 'Homeward'.
- The man is based on Alan Lee's Orpheus in 'Shapeshifters'.
- The underwater seascape was inspired by photos I found on Google. Good old google.
- The wings and bubbles were inspired by Daniel Falconer's mermaid.
- The background mountains were shaped after the silhouette of the White Witch's castle from 'The Chronicles of Narnia' concept art by Weta Workshop.
- The almost expressionistic style of the rocks was drawn from Greg Broadmore.
So this melting pot of inspirations makes this illustration something special, and overall, I'm rather fond of it.

Saturday, March 20, 2010

Sniper Chick

Here is an action-filled piece I drew for my friend Rohan's 21st birthday.
I'm quite happy with the composition of this piece, and I think the background works incredibly well.

Saturday, February 20, 2010


This is (tentatively) Neytiri from the film 'Avatar'. I drew this as a birthday present for my good friend Luke. She's not exactly screen accurate, because since the DVD of Avatar hasn't been released yet, there aren't too many pics of her circulating the internet yet. The bow is not very screen accurate at all, and I took that design more from the 'Art of Avatar' book than from the final product made for the film. It's Eytukan's bow, designed by Daniel Falconer.
Things I don't like about it:
- The right hand, which I couldn't seem to angle so that it looked natural.
- The background, which is very lazy. If I wasn't lazy, I would draw a bioluminescent forest, but too bad, I'm a bit lazy.
- The face, still not totally screen accurate
- The hair, which took me 3 days or so, but Neytiri's braids are NOT easy to render.
Otherwise, I'm relatively happy with it!

Thursday, January 28, 2010

James Blarbbo!

Here's just a few quick drawings I did a while ago for a competition. It was a raygun giveaway, and a bunch of friends and myself wrote and illustrated a story set in Venus for a chance to win the Righteous Bison! Though I didn't win, a worthy friend did, and I had a heck of a lot of fun nonetheless!